Uranus and Neptune textures (used for exporting some basic cloud textures) by JHT's Planetary Pixel EmporiumĪll the others textures were made by the KSRSS Team and are licensed CC-BY-NC-SA 4.0.Saturn ring texture by CICLOPS (Cassini Imaging Central Laboratory For Operations - image preparation by Daren Wilson and Carolyn Porco).Fridger Schremmp and Grant Hutchinson (redistributed by The Celestia Motherlode) + stock visual terrain - Astronomers visual pack - Spectra - SciFi visuals. Saturn texture (used for exporting some basic cloud textures) by Runar Thorvaldsen, Dr. KSPRCs surface textures, Stock Visual Enhancements storms and lightning.Jupiter texture (used for exporting some basic cloud textures) by Vleider (redistributed by The Celestia Motherlode).Earth cloud and city lights textures by NASA Visible Earth.Cloud and city detail textures by Real Visual Enhancements (RVE).Mars, Earth, Venus, Jupiter, Saturn, Titan, Uranus, Neptune cloud textures, aurora detail texture, UVNoise textures, saturn ring texture and cloud particle textures are taken from RSSVE by KSP RO Team (CC-BY-NC-SA 4.0) : Followers: 7 Outdated Mod This mod is not known to work with the latest version of Kerbal Space Program. user: author For mods by author ver: version For mods compatible with version, can be either the full version number or a partial prefix, e.g. All credist go to themaster01 and Astronomer. Exclude mods matching term, which can be a word or another advanced term. The textures used to make the geysers and the rgb3.dds come from the AVP mod. All credits go to themaster01 and Astronomer for these textures. Sci-Fi Visual Enhancements - v1. Some config tweaks that I made for Panzer1bs Sci Fi Visual Enhancements. This build also integrates R-T-B 's and BIOZ fixes for 1.10. See here for EVE (thanks for everything rbray89). This started as a performance-enhanced version of EVE. Geysers textures (including rgb3.dds) and citylights textures come from AVP (CC-BY-NC-SA 4.0). This mod is not known to work with the latest version of Kerbal Space Program. This is my continuation of EVE (Environmental Visual Enhancements). All credits go to Thomassino for this wonderful sunflare. such as Stock Visual Enhancements, Spectra, stock EVE (BoulderCo), Sci-Fi-VE. Snow map (snow.dds) comes from Graphics Enhancements Assembly (CC-BY-NC-SA 4.0). (AVP vs Spectra vs SVE) So if anyone wants to improve their KSP visuals. Webim trying to install environmental visual enhancements and i cant figure out where to get or where to put the configs to actually get the Kerbal Space. Snow and dust particles and dust map (dust_mars.dds) are from Sci-Fi Visual Enchancements by panzer1b. It's a fairly simple mod, adding a few new visual effects to see when looking at the planet from space. visual enhancements By Weimaraner in KSP1 Mod Releases Share Followers 4 Reply to this topic Start new topic Weimaraner Members 92 82 About me: no title Posted (edited) Some config tweaks that I have made for panzer1b 's amazing mod, Sci-Fi VE. Plugin code is licensed LGPLv3.Īurora texture is from Spectra, licensed MIT by Avera9eJoe (Joseph Hafner). 9 EVE: Environmental Visual Enhancements Sometimes what a mechanics and science-focused game like Kerbal Space Program needs is a little bit more attention to visual detail this is where the EVE mod by WarwickAllison comes in. All planets but Gilly and Bop (geometric limitation) have atmospheric scatter or glow effects rendered via EVE cloud layers. This is a build of EVE which improves performance.Cfgs and textures are licensed CC-BY-NC-SA 4.0 unless otherwise stated. Features: Minimalistic design with focus on performance and full scatterer compatibility (not required to run mod, best to not use it when performance is an issue).
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